![]() We wrote that years ago, but some people might feel it a bit prescient right now. And there are definitely topics in there about how that ruins things. Lopez: I think we definitely started telling a story that involves an invasion. In regards to the narrative of the game, is there a specific theme or idea that the game either explores or satirizes? Borderlands 3 was entirely focused around Twitch and YouTube streamer culture-is New Tales from the Borderlands similarly themed? So at some point you just have to go, "This is what it is. And if we had to go back through and audit all of the jokes, we go, "Are you still timely?" That'd be another six months of shoots. Just because, especially with a game like this, where we did performance capture for the entire game. Lopez: And at a certain point you do kind of have to put the pencil down. So a lot of people will find different types of humor enjoyable in this game. But since we have so much script relative to relationships, those last a long time as well. And as you mentioned, those can evolve with time. I kind of have that relationship with my sister as well, and I know it." And second and third-degree types of humor, and commentary on our lifestyles. There are the fart jokes, but there's also the humor that you find in, "Yeah. Scheubel: I would say there are also different types of humor that we approach in the game. That sort of tongue-in-cheek approach to things we hope keeps us going, and any kind of jokes that have to do with inside jokes about the industry or the way that people are. That's from this period." But we hope that things like the irreverence are always eternal. There is sort of a time capsule element, especially the longer you're living, kind of go back and play about, "Oh right. But yeah, there is that sort of challenge with humor, especially if it's topical. So I was visiting some friends and family yesterday, and said teenagers described some of my jokes as "cringe." And I kind of wanted to die and take them with me. Lopez: I mean if you talk to a 13-year-old, jokes are old within a week, and they play our games too. Given each Borderlands game's focus on humor, and New Tales from the Borderlands development being slowed by the pandemic, how have you tried to adapt the humor to try to keep it as relevant as possible? Humor is constantly evolving and a joke written in 2019 might not tickle audiences in 2022. ![]() TALES FROM THE BORDERLANDS HOLLOW POINT OR OLD HAVEN SOFTWAREWe'll have to wait and see.įollowing the gameplay presentation, I spoke with Gearbox Software director of production James Lopez and Gearbox Studio Quebec producer Frédéric Scheubel to ask them a few questions about New Tales from the Borderlands. I think this could present some interesting developments-even if Anu, Octavio, and Fran don't have me at the jump, that's not to say that their story arcs can't be interesting. However, depending on your choices, these alignments can evolve over the course of the story-perhaps Fran learns that violence isn't always the right answer, or Anu gains an understanding that not all rules must be followed. In terms of character alignment, all three seem rather chaotic, though Anu seems to primarily lean towards chaotic good, while Fran is more chaotic evil, and Octavio lands somewhere in the middle. That said, I am excited about how the game plans to handle the evolving morality of the three characters. By clicking 'enter', you agree to GameSpot's ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |